Learn how to use video games to engage, connect, and support
Children and young people live in a digital world. For many, games are their safe space. Used thoughtfully, video games can:
💡 Our courses show you exactly how to bring this into your practice — safely and effectively.
🎓 Video Games in Therapy – Foundations
For beginners nervous about gaming, especially those working with children’s mental health or conducting ADHD assessments. Learn the basics of Minecraft, Roblox, and more, plus how to set up your first therapeutic session tailored to neurodivergent support.
🧩 Advanced Practice Modules
Deep dives into specific games (Minecraft, Animal Crossing, Spiritfarer, Roblox) to enhance therapeutic practices. This includes session planning, safeguarding, and case studies focusing on children's mental health and neurodivergent support.
👥 Group & Online Therapy with Games
Discover how to run group sessions or online therapy safely and effectively using private servers and clear protocols, ensuring a supportive environment for ADHD assessments and children’s mental health.
🔒 Ethics & Safeguarding in Gaming Therapy
Focus on GDPR, online safety, consent, and maintaining professional boundaries to protect the well-being of those involved in gaming therapy.
A low-cost, start-up course, designed for counsellors, play therapists, and social workers, this course builds confidence in using iPads and digital games for therapy. No tech experience needed — you’ll learn to set up, use, and ethically integrate devices to enhance and expand client engagement. NB: No CPD points awarded for this course.
£20
This self-paced online course is for therapists, counsellors, and support professionals. It explores how to use video games in therapy across popular systems (consoles, PCs, tablets, etc), with emphasis on children, teens, and neurodivergent clients. Designed for those with basic tech skills, it offers videos, readings, hands-on gaming ex
This self-paced online course is for therapists, counsellors, and support professionals. It explores how to use video games in therapy across popular systems (consoles, PCs, tablets, etc), with emphasis on children, teens, and neurodivergent clients. Designed for those with basic tech skills, it offers videos, readings, hands-on gaming exercises, and practical templates. Completion awards 7 CPD points.
£65
Coming Soon
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